![]() Units with the ranged movement type will keep moving forward until they reach their weapon's maximum range they will not back off enemies get too close. ![]() ![]() Units with the melee movement type will move forward and backwards to maintain at their weapon's maximum attack range. Movement type is how units will distance themselves from their enemies. Currently, however, the voice pitch modifier part of this feature is still rather buggy and, more often than not, prone to failure. Once selected, you can change the pitch of your unit. There are dozens of voice lines and you can hear what they say with the play button, whether it be complete fast-paced gibberish from the Flag Bearer or the simple plain english of the Tank and its riders. Here, you can select what you want your unit to say. They are Wobbler (ordinary), Stiffy (skeleton), and Halfling (hobbit). On this button, you can choose 3 unit bases. Stay on the Units tab we'll get onto the Factions later. There are also custom Battles and Campaigns tabs, but they aren't for units. Click on 'Custom Content' on the home screen and you should see the Units and Factions tabs.
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